project/main/score.gui_script
2025-08-25 01:59:20 +01:00

47 lines
1.4 KiB
Text

function init(self)
-- Add initialization code here
-- Learn more: https://defold.com/manuals/script/
-- Remove this function if not needed
end
function final(self)
-- Add finalization code here
-- Learn more: https://defold.com/manuals/script/
-- Remove this function if not needed
end
function update(self, dt)
-- Add update code here
-- Learn more: https://defold.com/manuals/script/
-- Remove this function if not needed
end
function on_message(self, message_id, message, sender)
if message_id == hash("set_scores") then
gui.set_text(gui.get_node("score"), string.format("%06d", message.score))
end
if message_id == hash("hide") then
gui.set_enabled(gui.get_node("score"), false)
end
if message_id == hash("show") then
gui.set_enabled(gui.get_node("score"), true)
end
end
function on_input(self, action_id, action)
-- Add input-handling code here. The game object this script is attached to
-- must have acquired input focus:
--
-- msg.post(".", "acquire_input_focus")
--
-- All mapped input bindings will be received. Mouse and touch input will
-- be received regardless of where on the screen it happened.
-- Learn more: https://defold.com/manuals/input/
-- Remove this function if not needed
end
function on_reload(self)
-- Add reload-handling code here
-- Learn more: https://defold.com/manuals/hot-reload/
-- Remove this function if not needed
end