type: COLLISION_OBJECT_TYPE_STATIC mass: 0.0 friction: 0.1 restitution: 0.5 group: "platform" mask: "player" embedded_collision_shape { shapes { shape_type: TYPE_BOX position { x: 386.0 y: 146.0 } rotation { z: -0.012696929 w: 0.9999194 } index: 0 count: 3 } data: 388.207 data: 0.333248 data: 10.192 }