embedded_components { id: "uprightplatform1" type: "sprite" data: "default_animation: \"UpRightPlatform\"\nmaterial: \"/builtins/materials/sprite.material\"\nsize {\n x: 922.0\n y: 88.0\n}\ntextures {\n sampler: \"texture_sampler\"\n texture: \"/main/graphics.atlas\"\n}\n" position { x: 679.0 y: 269.0 z: 0.1 } } embedded_components { id: "uprightplatform2" type: "sprite" data: "default_animation: \"UpRightPlatform\"\nmaterial: \"/builtins/materials/sprite.material\"\nsize {\n x: 922.0\n y: 88.0\n}\ntextures {\n sampler: \"texture_sampler\"\n texture: \"/main/graphics.atlas\"\n}\n" position { x: 679.0 y: 532.0 z: 0.1 } } embedded_components { id: "upleftplatform" type: "sprite" data: "default_animation: \"UpLeftPlatform\"\nmaterial: \"/builtins/materials/sprite.material\"\ntextures {\n sampler: \"texture_sampler\"\n texture: \"/main/graphics.atlas\"\n}\n" position { x: 431.0 y: 145.0 z: 0.1 } } embedded_components { id: "upleftplatform1" type: "sprite" data: "default_animation: \"UpLeftPlatform\"\nmaterial: \"/builtins/materials/sprite.material\"\nsize {\n x: 896.0\n y: 99.0\n}\ntextures {\n sampler: \"texture_sampler\"\n texture: \"/main/graphics.atlas\"\n}\n" position { x: 431.0 y: 399.0 z: 0.1 } } embedded_components { id: "collisionobject" type: "collisionobject" data: "type: COLLISION_OBJECT_TYPE_STATIC\nmass: 0.0\nfriction: 0.1\nrestitution: 0.5\ngroup: \"platform\"\nmask: \"player\"\nembedded_collision_shape {\n shapes {\n shape_type: TYPE_BOX\n position {\n x: 727.0\n y: 14.0\n }\n rotation {\n z: 0.010910967\n w: 0.99994045\n }\n index: 0\n count: 3\n }\n data: 333.5412\n data: 10.0\n data: 10.0\n}\n" } embedded_components { id: "bottomuprightlatform" type: "sprite" data: "default_animation: \"bottomuprightplatform\"\nmaterial: \"/builtins/materials/sprite.material\"\ntextures {\n sampler: \"texture_sampler\"\n texture: \"/main/graphics.atlas\"\n}\n" position { x: 574.0 y: 20.0 z: 1.0 } scale { x: 0.223342 y: 0.223342 z: 0.223342 } } embedded_components { id: "collisionobject1" type: "collisionobject" data: "type: COLLISION_OBJECT_TYPE_STATIC\nmass: 0.0\nfriction: 0.1\nrestitution: 0.5\ngroup: \"platform\"\nmask: \"player\"\nembedded_collision_shape {\n shapes {\n shape_type: TYPE_BOX\n position {\n x: 197.0\n y: 6.0\n }\n rotation {\n }\n index: 0\n count: 3\n }\n data: 197.94986\n data: 10.0\n data: 10.0\n}\n" }