embedded_components { id: "ladder" type: "sprite" data: "default_animation: \"shortladder\"\nmaterial: \"/builtins/materials/sprite.material\"\ntextures {\n sampler: \"texture_sampler\"\n texture: \"/main/graphics.atlas\"\n}\n" position { x: 617.0 y: 85.0 z: 0.2 } scale { x: 0.679529 y: 0.958697 } } embedded_components { id: "collisionobject" type: "collisionobject" data: "type: COLLISION_OBJECT_TYPE_STATIC\nmass: 0.0\nfriction: 0.1\nrestitution: 0.5\ngroup: \"ladder\"\nmask: \"player\"\nembedded_collision_shape {\n shapes {\n shape_type: TYPE_BOX\n position {\n x: 610.0\n y: 81.0\n }\n rotation {\n }\n index: 0\n count: 3\n }\n data: 7.6510553\n data: 58.742554\n data: 10.0\n}\n" } embedded_components { id: "ladder1" type: "sprite" data: "default_animation: \"shortladder\"\nmaterial: \"/builtins/materials/sprite.material\"\nsize {\n x: 93.0\n y: 165.0\n}\ntextures {\n sampler: \"texture_sampler\"\n texture: \"/main/graphics.atlas\"\n}\n" position { x: 464.0 y: 210.0 z: 0.2 } scale { x: 0.679529 y: 0.987675 } } embedded_components { id: "collisionobject1" type: "collisionobject" data: "type: COLLISION_OBJECT_TYPE_STATIC\nmass: 0.0\nfriction: 0.1\nrestitution: 0.5\ngroup: \"ladder\"\nmask: \"player\"\nembedded_collision_shape {\n shapes {\n shape_type: TYPE_BOX\n position {\n x: 456.0\n y: 207.0\n }\n rotation {\n }\n index: 0\n count: 3\n }\n data: 7.6510553\n data: 58.742554\n data: 10.0\n}\n" } embedded_components { id: "ladder2" type: "sprite" data: "default_animation: \"shortladder\"\nmaterial: \"/builtins/materials/sprite.material\"\nsize {\n x: 93.0\n y: 165.0\n}\ntextures {\n sampler: \"texture_sampler\"\n texture: \"/main/graphics.atlas\"\n}\n" position { x: 711.0 y: 340.0 z: 0.2 } scale { x: 0.679529 y: 0.987675 } } embedded_components { id: "collisionobject2" type: "collisionobject" data: "type: COLLISION_OBJECT_TYPE_STATIC\nmass: 0.0\nfriction: 0.1\nrestitution: 0.5\ngroup: \"ladder\"\nmask: \"player\"\nembedded_collision_shape {\n shapes {\n shape_type: TYPE_BOX\n position {\n x: 704.0\n y: 335.0\n }\n rotation {\n }\n index: 0\n count: 3\n }\n data: 7.6510553\n data: 61.03573\n data: 10.0\n}\n" } embedded_components { id: "collisionobject3" type: "collisionobject" data: "type: COLLISION_OBJECT_TYPE_STATIC\nmass: 0.0\nfriction: 0.1\nrestitution: 0.5\ngroup: \"ladder\"\nmask: \"player\"\nembedded_collision_shape {\n shapes {\n shape_type: TYPE_BOX\n position {\n x: 559.0\n y: 470.0\n }\n rotation {\n }\n index: 0\n count: 3\n }\n data: 7.6510553\n data: 66.745285\n data: 10.0\n}\n" } embedded_components { id: "ladder3" type: "sprite" data: "default_animation: \"shortladder\"\nmaterial: \"/builtins/materials/sprite.material\"\nsize {\n x: 93.0\n y: 165.0\n}\ntextures {\n sampler: \"texture_sampler\"\n texture: \"/main/graphics.atlas\"\n}\n" position { x: 566.0 y: 470.0 z: 0.2 } scale { x: 0.727569 y: 1.127384 } }