embedded_components { id: "sprite" type: "sprite" data: "default_animation: \"pause\"\nmaterial: \"/builtins/materials/sprite.material\"\ntextures {\n sampler: \"texture_sampler\"\n texture: \"/main/graphics.atlas\"\n}\n" position { x: -213.5 y: 290.0 z: 0.5 } scale { x: 1.3 y: 1.3 } }