¬ Œfunction init(self) msg.post("main:/controller#main", "send_table") -- gui.set_color(node, vmath.vector4(105, 73, 18, 1)) end function final(self) -- Add finalization code here -- Learn more: https://defold.com/manuals/script/ -- Remove this function if not needed end function update(self, dt) -- Add update code here -- Learn more: https://defold.com/manuals/script/ -- Remove this function if not needed end function on_message(self, message_id, message, sender) if message_id == hash("highscore_table") then gui.set_text(gui.get_node("name1"), message.high_scores[1][1]) gui.set_text(gui.get_node("score1"), message.high_scores[1][2]) gui.set_text(gui.get_node("name2"), message.high_scores[2][1]) gui.set_text(gui.get_node("score2"), message.high_scores[2][2]) gui.set_text(gui.get_node("name3"), message.high_scores[3][1]) gui.set_text(gui.get_node("score3"), message.high_scores[3][2]) gui.set_text(gui.get_node("name4"), message.high_scores[4][1]) gui.set_text(gui.get_node("score4"), message.high_scores[4][2]) gui.set_text(gui.get_node("name5"), message.high_scores[5][1]) gui.set_text(gui.get_node("score5"), message.high_scores[5][2]) gui.set_text(gui.get_node("name6"), message.high_scores[6][1]) gui.set_text(gui.get_node("score6"), message.high_scores[6][2]) gui.set_text(gui.get_node("name7"), message.high_scores[7][1]) gui.set_text(gui.get_node("score7"), message.high_scores[7][2]) gui.set_text(gui.get_node("name8"), message.high_scores[8][1]) gui.set_text(gui.get_node("score8"), message.high_scores[8][2]) gui.set_text(gui.get_node("name9"), message.high_scores[9][1]) gui.set_text(gui.get_node("score9"), message.high_scores[9][2]) gui.set_text(gui.get_node("name10"), message.high_scores[10][1]) gui.set_text(gui.get_node("score10"), message.high_scores[10][2]) end end function on_input(self, action_id, action) -- Add input-handling code here. The game object this script is attached to -- must have acquired input focus: -- -- msg.post(".", "acquire_input_focus") -- -- All mapped input bindings will be received. Mouse and touch input will -- be received regardless of where on the screen it happened. -- Learn more: https://defold.com/manuals/input/ -- Remove this function if not needed end function on_reload(self) -- Add reload-handling code here -- Learn more: https://defold.com/manuals/hot-reload/ -- Remove this function if not needed end @main/scoreboard.gui_script"