type: COLLISION_OBJECT_TYPE_DYNAMIC mass: 1.0 friction: 0.1 restitution: 0.5 group: "player" mask: "platform" embedded_collision_shape { shapes { shape_type: TYPE_BOX position { x: 365.0 y: 71.0 } rotation { } index: 0 count: 3 } data: 21.752527 data: 32.75525 data: 10.0 } linear_damping: 1.0 locked_rotation: true