components { id: "curse" component: "/main/curse.script" } embedded_components { id: "sprite" type: "sprite" data: "default_animation: \"curse\"\nmaterial: \"/builtins/materials/sprite.material\"\ntextures {\n sampler: \"texture_sampler\"\n texture: \"/main/graphics.atlas\"\n}\n" position { z: 0.3 } scale { x: 0.2 y: 0.2 } } embedded_components { id: "collisionobject" type: "collisionobject" data: "type: COLLISION_OBJECT_TYPE_KINEMATIC\nmass: 0.0\nfriction: 0.1\nrestitution: 0.5\ngroup: \"curse\"\nmask: \"player\"\nembedded_collision_shape {\n shapes {\n shape_type: TYPE_BOX\n position {\n y: 2.0\n }\n rotation {\n }\n index: 0\n count: 3\n id: \"curse_collission\"\n }\n data: 16.666666\n data: 21.43634\n data: 10.0\n}\n" }