type: COLLISION_OBJECT_TYPE_KINEMATIC mass: 0.0 friction: 0.1 restitution: 0.5 group: "player" mask: "platform" embedded_collision_shape { shapes { shape_type: TYPE_BOX position { y: -30.0 } rotation { } index: 0 count: 3 } data: 21.752527 data: 3.5919755 data: 10.0 } linear_damping: 1.0 locked_rotation: true