diff --git a/main/player.script b/main/player.script index 8514382..828a004 100644 --- a/main/player.script +++ b/main/player.script @@ -306,7 +306,7 @@ function update(self, dt) --testing points for jumping over curse local curse_result = physics.raycast(feet, curse, { hash("curse") }) - msg.post("@render:", "draw_line", { start_point = feet, end_point = curse, color = vmath.vector4(1,0,0,1) }) + --msg.post("@render:", "draw_line", { start_point = feet, end_point = curse, color = vmath.vector4(1,0,0,1) }) if curse_result and self.scored_jump == false then msg.post("main:/controller#main", "add 10 points") self.scored_jump = true