type: COLLISION_OBJECT_TYPE_KINEMATIC
mass: 0.0
friction: 0.1
restitution: 0.5
group: "player"
mask: "platform"
embedded_collision_shape {
  shapes {
    shape_type: TYPE_BOX
    position {
      y: -30.0
    }
    rotation {
    }
    index: 0
    count: 3
  }
  data: 21.752527
  data: 3.5919755
  data: 10.0
}
linear_damping: 1.0
locked_rotation: true
