embedded_components {
  id: "background"
  type: "sprite"
  data: "default_animation: \"GameBackground\"\nmaterial: \"/builtins/materials/sprite.material\"\ntextures {\n  sampler: \"texture_sampler\"\n  texture: \"/main/graphics.atlas\"\n}\n"
  position {
    x: 527.5
    y: 344.0
    z: -1.0
  }
}
