embedded_components {
  id: "ladder"
  type: "sprite"
  data: "default_animation: \"shortladder\"\nmaterial: \"/builtins/materials/sprite.material\"\ntextures {\n  sampler: \"texture_sampler\"\n  texture: \"/main/graphics.atlas\"\n}\n"
  position {
    x: 617.0
    y: 85.0
    z: 0.2
  }
  scale {
    x: 0.679529
    y: 0.958697
  }
}
embedded_components {
  id: "collisionobject"
  type: "collisionobject"
  data: "type: COLLISION_OBJECT_TYPE_STATIC\nmass: 0.0\nfriction: 0.1\nrestitution: 0.5\ngroup: \"ladder\"\nmask: \"player\"\nembedded_collision_shape {\n  shapes {\n    shape_type: TYPE_BOX\n    position {\n      x: 610.0\n      y: 81.0\n    }\n    rotation {\n    }\n    index: 0\n    count: 3\n  }\n  data: 7.6510553\n  data: 58.742554\n  data: 10.0\n}\n"
}
embedded_components {
  id: "ladder1"
  type: "sprite"
  data: "default_animation: \"shortladder\"\nmaterial: \"/builtins/materials/sprite.material\"\nsize {\n  x: 93.0\n  y: 165.0\n}\ntextures {\n  sampler: \"texture_sampler\"\n  texture: \"/main/graphics.atlas\"\n}\n"
  position {
    x: 464.0
    y: 210.0
    z: 0.2
  }
  scale {
    x: 0.679529
    y: 0.987675
  }
}
embedded_components {
  id: "collisionobject1"
  type: "collisionobject"
  data: "type: COLLISION_OBJECT_TYPE_STATIC\nmass: 0.0\nfriction: 0.1\nrestitution: 0.5\ngroup: \"ladder\"\nmask: \"player\"\nembedded_collision_shape {\n  shapes {\n    shape_type: TYPE_BOX\n    position {\n      x: 456.0\n      y: 207.0\n    }\n    rotation {\n    }\n    index: 0\n    count: 3\n  }\n  data: 7.6510553\n  data: 58.742554\n  data: 10.0\n}\n"
}
embedded_components {
  id: "ladder2"
  type: "sprite"
  data: "default_animation: \"shortladder\"\nmaterial: \"/builtins/materials/sprite.material\"\nsize {\n  x: 93.0\n  y: 165.0\n}\ntextures {\n  sampler: \"texture_sampler\"\n  texture: \"/main/graphics.atlas\"\n}\n"
  position {
    x: 711.0
    y: 340.0
    z: 0.2
  }
  scale {
    x: 0.679529
    y: 0.987675
  }
}
embedded_components {
  id: "collisionobject2"
  type: "collisionobject"
  data: "type: COLLISION_OBJECT_TYPE_STATIC\nmass: 0.0\nfriction: 0.1\nrestitution: 0.5\ngroup: \"ladder\"\nmask: \"player\"\nembedded_collision_shape {\n  shapes {\n    shape_type: TYPE_BOX\n    position {\n      x: 704.0\n      y: 335.0\n    }\n    rotation {\n    }\n    index: 0\n    count: 3\n  }\n  data: 7.6510553\n  data: 61.03573\n  data: 10.0\n}\n"
}
embedded_components {
  id: "collisionobject3"
  type: "collisionobject"
  data: "type: COLLISION_OBJECT_TYPE_STATIC\nmass: 0.0\nfriction: 0.1\nrestitution: 0.5\ngroup: \"ladder\"\nmask: \"player\"\nembedded_collision_shape {\n  shapes {\n    shape_type: TYPE_BOX\n    position {\n      x: 559.0\n      y: 470.0\n    }\n    rotation {\n    }\n    index: 0\n    count: 3\n  }\n  data: 7.6510553\n  data: 66.745285\n  data: 10.0\n}\n"
}
embedded_components {
  id: "ladder3"
  type: "sprite"
  data: "default_animation: \"shortladder\"\nmaterial: \"/builtins/materials/sprite.material\"\nsize {\n  x: 93.0\n  y: 165.0\n}\ntextures {\n  sampler: \"texture_sampler\"\n  texture: \"/main/graphics.atlas\"\n}\n"
  position {
    x: 566.0
    y: 470.0
    z: 0.2
  }
  scale {
    x: 0.727569
    y: 1.127384
  }
}
